Defines | |
| #define | NET_API |
Typedefs | |
| typedef void(*) | SocketEventCallback (int socket) |
| Signature of the callback functions. | |
Enumerations | |
| enum | { NET_STARTUP_FAILED = 1, NET_CLEANUP_FAILED, NET_BIND_FAILED, NET_CREATE_SOCKET_FAILED, NET_GET_HOST_BY_NAME_FAILED, NET_LISTEN_FAILED, NET_ACCEPT_FAILED, NET_CLOSE_SOCKET_FAILED, NET_CONNECT_FAILED, NET_WOULD_BLOCK, NET_WRITE_FAILED, NET_READ_FAILED, NET_LOOP_FAILED } |
| Possible error codes. More... | |
Functions | |
| NET_API void | netRegisterReadCallback (SocketEventCallback callback) |
| Register callback for read events. | |
| NET_API void | netRegisterWriteCallback (SocketEventCallback callback) |
| Register callback for write events. | |
| NET_API void | netRegisterErrorCallback (SocketEventCallback callback) |
| Register callback for write events. | |
| NET_API int | netStartup () |
| Initialize the network system. | |
| NET_API int | netCleanup () |
| Shutdown the network system. | |
| NET_API int | netCreateSocket (int *socketHandle) |
| Create an outgoing socket. | |
| NET_API int | netCreateServerSocket (const char *address, int port, int *socketHandle) |
| Create and bind a server socket (if address is NULL, bind to any address). | |
| NET_API int | netListen (int serverSocket, int backlog) |
| Start listening on a server socket. | |
| NET_API int | netConnect (int socket, const char *address, int port) |
| Connect to the specified address and port. | |
| NET_API int | netAccept (int serverSocket, char **ipAddress, int *socketHandle) |
| Can be called on the accept callback to accept an incoming connection. | |
| NET_API int | netCloseSocket (int socket) |
| Close a socket. | |
| NET_API int | netWait (int millisecondsTimeout) |
| Wait for an event or timeout. | |
| NET_API int | netWrite (int socket, const void *data, int size) |
| Write to a socket. | |
| NET_API int | netRead (int socket, void *data, int size) |
| Read from a socket. | |
| NET_API void | netSleep (int milliseconds) |
| Sleep for the specified time in milliseconds. | |
| NET_API void | netFree (void *pointer) |
| Free memory, which was created by this library, e.g. the IP address in netAccept. | |
Variables | |
| NET_API SocketEventCallback | g_readCallback |
| NET_API SocketEventCallback | g_writeCallback |
| NET_API SocketEventCallback | g_errorCallback |
| #define NET_API |
| typedef void(*) SocketEventCallback(int socket) |
Signature of the callback functions.
| anonymous enum |
Possible error codes.
Every function, which returns an int, returns a value >= 0, or a value < 0 for errors (use -NET_CONSTANT for the error value). NET_WOULD_BLOCK is not an error, but an information.
| NET_API int netAccept | ( | int | serverSocket, | |
| char ** | ipAddress, | |||
| int * | socketHandle | |||
| ) |
Can be called on the accept callback to accept an incoming connection.
| NET_API int netCleanup | ( | ) |
Shutdown the network system.
| NET_API int netCloseSocket | ( | int | socket | ) |
Close a socket.
| NET_API int netConnect | ( | int | socket, | |
| const char * | address, | |||
| int | port | |||
| ) |
Connect to the specified address and port.
| NET_API int netCreateServerSocket | ( | const char * | address, | |
| int | port, | |||
| int * | socketHandle | |||
| ) |
Create and bind a server socket (if address is NULL, bind to any address).
| NET_API int netCreateSocket | ( | int * | socketHandle | ) |
Create an outgoing socket.
| NET_API void netFree | ( | void * | pointer | ) |
Free memory, which was created by this library, e.g. the IP address in netAccept.
This function is neccessary, because memory allocated by this library could be incompatible with the memory system used by programs which links this library.
| NET_API int netListen | ( | int | serverSocket, | |
| int | backlog | |||
| ) |
Start listening on a server socket.
| NET_API int netRead | ( | int | socket, | |
| void * | data, | |||
| int | size | |||
| ) |
Read from a socket.
There are four possible cases (result: returned value from this function) :
| NET_API void netRegisterErrorCallback | ( | SocketEventCallback | callback | ) |
Register callback for write events.
The callback is called on error, e.g. netConnect timeout.
| NET_API void netRegisterReadCallback | ( | SocketEventCallback | callback | ) |
Register callback for read events.
The callback is called when data can be read without blocking or when an incoming connection for a server socket can be accepted.
| NET_API void netRegisterWriteCallback | ( | SocketEventCallback | callback | ) |
Register callback for write events.
The callback is called when a socket was connected or when it is possible to write more data with netWrite.
| NET_API void netSleep | ( | int | milliseconds | ) |
Sleep for the specified time in milliseconds.
| NET_API int netStartup | ( | ) |
Initialize the network system.
| NET_API int netWait | ( | int | millisecondsTimeout | ) |
Wait for an event or timeout.
| NET_API int netWrite | ( | int | socket, | |
| const void * | data, | |||
| int | size | |||
| ) |
Write to a socket.
There are three possible cases (result: returned value from this function) :
| NET_API SocketEventCallback g_errorCallback |
| NET_API SocketEventCallback g_readCallback |
| NET_API SocketEventCallback g_writeCallback |
1.5.2